After
playtesting, a few new issues have been brought to light. Most of the players
were liberal and had a general understanding of how vetoes worked, so there
wasn’t much to be learned from playing our game. Most of the players felt an
above-average level of control over faction ratings when deciding on what bills
to pass and veto, though almost every playtester ended up with Public Approval
being their highest score. Many of the playtesters did say they needed to
compromise their own beliefs when passing and vetoing bills, which was supposed
to be part of the game. The main issues rest mainly with the aesthetic of the
game. When it comes to the game’s font, the average likability rating was 2.6/5.
When asked to describe the look of the game, we got several responses relating
to our vaporwave aesthetic, but among the comments were “unfocused” and
“hectic.” The response to the music was deemed “average”, predictably because
it’s just the same chords looping. For the next build, we will try to solidify
our intended image, make the game understandable in terms of legibility, and
add more flourish to the sounds of the game.
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