Thursday, May 10, 2018
Week 7 Update
After a hard week of getting the Alpha build ready for playtesting, we were able to have it meticulously torn apart and criticized over problems that were fixed the very next day. Still, we did get a lot of useful feedback, some of which we already knew and some of which are good ideas for testing. We have clear goals for next week and already have accomplished fixing some of the big problems in our Alpha. Now it's just forcing teammates to keep their deadlines (and forcing them to set them up). Today we will be meeting so I can show everyone on the team how the code interacts with the game and teach them how to make changes if they wanna test things. Hopefully we'll have more time for work this week.
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